Line crowns Creators Market Award winners, reveals $30M revenue from user-created stickers #cloud #cloudcomputing

Last night in Tokyo, blockbuster messaging app Line held its first ever Creators Market Award ceremony. The Line Creators Market allows ordinary users to design and sell original stickers. The 40-sticker sets cost 100 yen each (US$0.85), with the creator keeping 50 percent of each sale. Line CEO Akira Morikawa took the stage before the awards were presented to reveal some impressive data about the Creators Market’s success.

https://www.techinasia.com/line-creators-market-awards-30m-revenue/

Blocked messaging app Line looks for comeback in China

Months after its messaging app was blocked in China, the company behind Line is “optimistic” it can bring the service back to the country in the near future, in spite of the government’s growing censorship of the Internet. “We are very optimistic about reopening our service,” said Shin Jungho, CEO of Line Plus on Wednesday. “I cannot open today. I just want to say in the near future, I think we can open our service again.” Shin made the comments on the sidelines of the World Internet Conference in Wuzhen, China, where the nation’s government has gathered tech executives from across the globe.

http://mis-asia.com/tech/industries/blocked-messaging-app-line-looks-for-comeback-in-china/

Korean mobile game maker 4:33 Creative Lab attracts big investment from Tencent and Line

Korean mobile game designer 4:33 Creative Lab has attracted fresh investment from Tencent and Line Corp, according to BeSUCCESS. The dollar amount was undisclosed, but BeSUCCESS puts the figure north of US$100 million. Tencent, Line, and Korea Investment Partners jointly set up a consortium in which Tencent contributed about US$110 million, according to Business Korea. After the investment made through the consortium, Tencent’s stake in 4:33 Creative Lab comes out to 25 percent. 4:33 Creative Labs says it will disclose more details about the consortium later this year.

https://www.techinasia.com/korean-mobile-game-maker-433-creative-lab-attracts-big-investment-tencent-line/

Line reports 25 million registered users in the USA, global revenues jump 16% from last quarter

Today popular messaging app Line revealed its revenues for the three-month span of July to September. If there were any doubts that the firm is poised to replace longtime heavyweights DeNA and Gree as Japan’s next big tech hope, the latest news should put them to rest. In those three months, the company raked in JPY 23 billion (US$211 million), a 16.6 percent rise from the previous quarter and a whopping 82.9 percent increase from the same period last year.

https://www.techinasia.com/line-q3-revenues-report/

Line reaches 30 million users in India, up from 10 million a year ago

Messaging app Line now has 30 million registered users in India, according to the Japan-based company that runs the popular service. That’s up from 10 million Indian users this time last year. The app first rolled out in the country, backed by an expensive TV ad campaign, in June 2013. Line has over 600 million registered users around the world, of whom 170 million are monthly active users.

https://www.techinasia.com/line-30-million-users-india/

Messaging app LINE crosses 30 million users in India

NEW DELHI: Instant messaging and voice call app LINE Friday said that it has achieved 30 million registered user base in India.  The company has also introduced localized stickers such as ‘Diwali’ stickers to spice up the Indian users’ chat experience.  “Optimal user experience is in the heart of every feature that we bring for our users in India, as we make sure that our new features and services take our users beyond the usual messaging communication experience,” Damandeep Singh Soni, India operations head at LINE, said.

http://economictimes.indiatimes.com/tech/internet/messaging-app-line-crosses-30-million-users-in-india/articleshow/44854496.cms

LINE Corp. takes messaging app in new directions before public listing

Free messaging app provider LINE Corp. said it plans to enter new businesses such as music distribution and online bill payment services. The company also disclosed for the first time its monthly number of smartphone messaging service users, putting the figure at 170 million worldwide. LINE was expected to list its stock in Japan or abroad this year, but has put off the plans at least until next year.

http://www.chinapost.com.tw/business/company-focus/2014/10/13/419272/LINE-Corp.htm

Line announces a flurry of joint ventures that target gaming, manga, and music

When Line makes an announcement, Line really makes an announcement. Following some big revelations – including new payments, taxi hailing, and on-demand food services – the company delivered another blast of big news for Line’s gaming, manga, and music offerings. On stage at Line Conference Tokyo 2014, senior executive officer Jun Masuda explained the company’s additional plans to become the “number one entertainment platform” in Japan and beyond.

http://www.techinasia.com/line-joint-ventures-gaming-manga-music/

As it searches for a path out of Japan, Line bets on manga

Though only three years old, Line is facing the same question that many tech titans in Japan face. How can it expand into English-speaking countries? The company’s messaging app is rampantly popular around the world, with nearly 500 million registered users. However, take a closer look under the hood and find that the app has had limited success with speakers of the global lingua franca. The US, where it claims to have 10 million registered users, ranks last on the company’s list of top 10 markets. Indonesia (second) and India (fourth) also rank but users in those countries are not necessarily speaking English.

http://www.techinasia.com/line-manga-america-china/

Line wants US startups to pitch in toward its overseas expansion

Back in July, blockbuster messaging app Line revealed a partnership  with New York venture capital firm Collaborative Fund  to give a boost to the Japan-based app’s western expansion. Today, the duo announced a pitch contest  that will put six budding American startups on stage for a chance at future collaboration with Line. “The collaboration could be in the form of investment or partnership,” Sebastien Park, a Collaborative Fund associate, tells Tech in Asia. “The Line team will be at the event.”

http://www.techinasia.com/line-japan-collaborative-fund-new-york-pitch-contest/

Messaging app Line to dip toes in financial service industry

Line, the messaging app with nearly 500 million registered users worldwide, is starting a new service in its home base of Japan. Nikkei is reporting  that the company intends to help customers track their personal finances by spring 2015. If a user adds his or her bank’s official account to the friend list and verifies a bank account, they will receive notices from that bank when money is deposited or withdrawn. Users will also be able to confirm the current amount of cash in the account at any given time.

http://www.techinasia.com/line-bank-personal-finance/

Taiwan bans Line on gov’t PCs

Taiwan banned all government workers from using instant messaging services including Naver Corp.’s Line and Microsoft Corp.’s MSN over security concerns, the Cabinet said in a statement Tuesday night. A ban on downloading the software onto government PCs will also be enforced, it said. The statement didn’t elaborate on the nature of the security concerns. Cyber security was brought to the government’s attention in August after Helsinki-based F-Secure Oyj alleged devices from China’s Xiaomi Corp. collect and transmit personal data to Beijing.

http://www.bangkokpost.com/tech/computer/433971/taiwan-bans-line-on-gov-t-pcs

Line temporarily cancels its IPO

The technology world has been abuzz with news of Alibaba’s record-setting IPO last Friday. The IPO showcased the potential of China’s tech magnates, but investors knew it would not be the last blockbuster IPO of 2014. Line, the messaging app with 490 million registered users and an ecommerce arm of its own, was expecting to go public as well. Having built up an empire of cute, the company had prepared public filings in both Japan and America. Line never revealed if it intended to do a double filing or ultimately pick one country over the other.

http://www.techinasia.com/line-temporarily-cancels-ipo/

Line brings its Q&A app to Taiwan in advance of its plunge into local ecommerce

Taiwanese Line addicts who like a little kawaii with their Quora will soon have a favorite new app. The team behind the popular mobile messenger has rolled out Line Q, a social Q&A app not unlike Yahoo! Answers, for domestic users. The app works much as one might expect – users register with a pseudonym (you’re not allowed to use your Line ID as your Line Q ID – which is a good thing), choose a few categories they’re interested in, and can then begin posting questions and replying to submissions from other people.

http://www.techinasia.com/line-brings-qa-app-taiwan-advance-plunge-local-ecommerce/

Spread the news: BBC takes to popular messaging app Line

The BBC has just started using the popular messaging app Line to share news. The British broadcaster now has an official account on Line in 11 countries – the US, Australia, Spain, Germany, Italy, India, France, the Philippines, Singapore, Malaysia, and Hong Kong. With this, the BBC is sharing a mix of headlined images and very short video clips overlaid with captions to its followers. It looks like this:

http://www.techinasia.com/bbc-sharing-news-line-messaging-app/

Line releases regional breakdowns for its 490 million registered users

Today the team behind Line, the popular Japanese mobile messenger best known for its games and stickers, revealed a regional breakdown of its registered user counts. In the past, Line has consistently disclosed its number of users in key markets like Taiwan, Thailand, and Japan, but the whereabouts of its remaining 300 million-some odd users remained unknown. The company regularly claimed to have strong traction in Southeast Asia and the Spanish-speaking world, and while we wouldn’t doubt the company, it’s nice to finally see some numbers next to country names.

http://www.techinasia.com/line-releases-regional-breakdowns-for-its-490m-registered-users/

Thailand’s tourist police get cute with new sticker sets on Line

If you’re addicted to Line and have plans to go backpacking in Bangkok, you’re in luck – Thailand’s tourist police force has released a free sticker set that users can download after following a dedicated account. The notion of a police force-themed sticker set in Thailand might seem eerily Orwellian given the country is currently under martial law. But the Thailand Tourist Police isn’t a real police force – they’re badged officers (some of whom are volunteers) that settle theft, disputes, and other minor emergencies that aren’t uncommon when traveling.

http://www.techinasia.com/thailands-tourist-police-get-all-cutesy-with-new-sticker-sets-on-line/

Line takes aim at Rakuten and Amazon, to launch five new ecommerce services

Line, the messaging app that has nabbed 490 million registered users in three years, announced its plans for becoming a major player in the ecommerce industry at a news conference in Tokyo today. The strategy marks an interesting inflection point for Line. The service gained popularity for it’s colorful stickers, grew its revenue base with mobile games , and now has its sights set on ecommerce.

http://www.techinasia.com/line-mall-challenges-rakuten-amazon/

$12M in sales for user-generated stickers on LINE

Line’s DIY sticker shop is proving to be a respectable hit. The company behind the popular messaging app is reporting that user-created stickers hit JPY 1.23 billion (just under US$12 million) in sales for the three-and-a-half month period ending August 7. While that is still a small fraction of LINE’s overall revenues – US$177 million from April to June 2014 – it still shows remarkable growth.

http://www.techinasia.com/line-user-made-stamps-12-million-revenue/

Line announces $100M fund just for mobile games, acquires 10% stake in Gumi

The smartphone gaming market is a fickle beast. Hit games once elevated the revenues of DeNA (TYO:2432 ) and Gree (TYO:3632 ) to the stratosphere but neither gaming giant has truly conquered the international market. A major obstacle is their inability to create a development platform that can rival the App Store or Google Play in terms of users or developers. Line, the Japanese corporation taking over the world with free messaging and fun stickers, thinks it can be the company to finally crack the code.

http://www.techinasia.com/line-announces-100m-fund-mobile-games-acquires-10-stake-gumi/